As the entire universe already knows, Valve introduced, with the winter update ~3 weeks ago, a new ranking system to `repair` the rank distribution.
I took the data from csgosquad.com (week Dec 6 - Dec 12 and last 24 hours (Jan 1 11am CET - Jan 2 11am CET) ) and created this table just with simple math.
It shows which current ranks contains which prepatch ranks. Note: csgosquad does not track every player so this is not 100% accurate, but it should give you a quite good overview about the rank changes.
The following table contains: Current rank: pre-patch ranks
Global: 1,1276% Global
Supreme: 2,2956% Global & 0,604% Supreme
LEM: 4,0552% Supreme
LE: 1,5851% Supreme & 2,7292% LEM
DMG: 5,1902% LEM & 0,2027% LE
MGE: 7,473% LE
MG2: 5,01% LE & 2,8833% DMG
MG1: 8,4255% DMG
GNM: 0,9572% DMG & 9,0722% MGE
GN3: 4,3835 MGE & 6,2622% MG2
GN2: 3,4710% MG2 & 6,3133% MG1
GN1: 2,8068% MG1 & 4,8974% GNM
SEM: 6,1569% GNM & 0,3706% GN3
SE: 4,5244% GN3
S4: 0,3712% GN3 & 2,7595% GN2
S3: 0,8572% GN2 & 1,1809% GN1
S2: 0,9614% GN1 & 0,8736% SEM
S1: 0,9293% SEM & 0,7044% SE & 0,3394% S4 & 0,1058% S3 & 0,0839% S2 & 0,0365% S1
Obviously this is not 100% accurate bc there are still upranks, vac-&ow-bans, new players and stuff, but I tried to give you a good overview of the current situation.
Neuigkeiten
06
Jan
2016
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